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-
-
- DOOM Control Center v1.1
- by
- Nold Software Engineering
- DOOM is a trademark of id Software
-
- - What is DOOM Control Center?
-
- DOOM Control Center is a utility program that greatly simplifies
- running serial/modem/network games. DCC replaces and enhances all of
- the functionality of DOOM's SETUP.EXE with the exception of the hardware
- configuration portion.
-
- - Features:
-
- - Uses all of the command line features that are built into DOOM but
- are not accessible through SETUP.EXE.
-
- - Start on any level of any episode.
- - Select NO MONSTERS for serious DEATHMATCH games.
- - Give monsters eternal life (for you crazies out there).
- - Specify external WAD files so that you can play modified levels of DOOM.
-
- - Easy to use Windows-like mouse driven user interface; just point and
- click! (keyboard also supported, mouse not required)
-
- - Chat macro editor
-
- - Saved game file editor ( not fully tested ) Please report any bugs!
- When editing multi-player games it is recommended that all players
- entering a game have each player edited the same way to avoid a
- consistency failure ( i.e. PLAYER1 stats are the same in all saved
- game files & PLAYER2 stats are the same etc..
-
- - Allows the use of third-party serial and network drivers
-
- - Context sensitive hints displayed on the bottom screen line
-
-
- - Notes:
-
- - DCC.EXE must placed in your DOOM directory.
-
- - DOOM Control Center was designed for use with DOOM version 1.2; as
- such it expects to find DOOM.EXE, IPXSETUP.EXE, SERSETUP.EXE,
- DEFAULT.CFG, and your save game files in the same directory from
- which DCC was launched (i.e. your DOOM directory).
-
- - If you use third-party replacements for the network and/or serial
- drivers make sure they are named IPXSETUP.EXE and SERSETUP.EXE;
- otherwise DCC will not be able locate and run these programs.
-
- - The user interface for DCC is simple and very intuitive if you are using
- a mouse. If you don't have a mouse (you should get one! DOOM is much
- easier to play with a mouse!) press the F10 key to get to the main menu,
- then use the cursor keys to navigate the drop down menus. Once the
- desired menu item is highlighted hit the enter key to activate it. This
- will usually open a dialog box. Inside dialog boxes use tab and
- shift-tab to jump between item groups. Within item groups use the cursor
- keys and spacebar to make selections.
-
- - The Load Game dialog boxes have a control group named Monster Options;
- this item does not affect the level on which the game was saved,
- however, it does affect the following levels. For example, if you
- select Normal Monsters when you load a saved game that was started
- with No Monsters then there won't be any monsters on the saved level,
- however, there WILL be monsters when you exit that level and proceed to
- the following levels.
-
- - When loading multi-player saved games be sure to select the Game Type
- (Cooperative or DEATHMATCH) that corresponds to the type of game that
- you were playing when the game was saved. DOOM does not store this
- information in the save game file, therefore, if you do not select
- DEATHMATCH when loading a game that was saved while playing DEATHMATCH
- mode you will find yourself playing in Cooperative mode.
-
- - The WAD Files menu item brings up a dialog box that lists all of the
- .WAD files that are in your DOOM directory (with the exception of
- DOOM.WAD). Double-click with the mouse or use the cursor keys and
- spacebar to select .WAD files from the Available WADs list. As you
- select files, they will appear in the Selected WADs list. When there
- are one or more files shown in the Selected WADs list (i.e. the Selected
- WADs list is not empty) a check mark (√) will appear next to the WAD Files
- item on the main menu to alert you that external level files will be
- specified when you run DOOM. To clear the Selected WADs list simply
- press the Clear button.
-
- - If you specify WAD files during multiple player games make sure that
- all players have their own copies of the files and that everyone selects
- the same ones. If you don't, DOOM will crash with a consistancy failure.
-
- - Be careful when loading saved games and specifying external .WAD files
- that you do not select a .WAD file that replaces the episode and level
- of the saved game. Doing so may cause DOOM to crash.
-
- - DCC generates many command line parameters automatically for DOOM.EXE,
- SERSETUP.EXE, and IPXSETUP.EXE. Following is a list of the command
- parameters that are supported:
-
- DOOM.EXE: -episode selects the starting episode
- -skill selects the skill level for new games
- -devparm necessary to use -warp (see below)
- -warp selects starting episode and level
- -nomonsters runs doom with no monsters
- -respawn causes monsters to re-appear 8 seconds
- after you kill them
- -deathmatch players have all the keys, transport into
- levels at random locations, and score is
- kept based on how many times you kill the
- other player(s)
- -loadgame specifies which saved game to load
- -file specifies a list of .WAD files to replace
- the original level maps
-
- SERSETUP.EXE: -com selects the com port that you are using
- -answer sets the modem to answer the phone on modem
- games
- -dial causes the modem to initiate the call and
- dial the number given
-
- IPXSETUP.EXE: -nodes specifies the number players in net games
- -port selects the network port address that is to
- be used for the net game
-
- If you are using a modified version of SERSETUP.EXE or IPXSETUP.EXE
- then you may need to generate command parameters that are not listed
- above (anybody who is playing serial or modem games is certainly using
- a modified driver as id's original SERSETUP had bugs that made the game
- unplayable). For example, your SERSETUP.EXE may support commands that
- allow you to set the baud rate, irq number, port address, etc. If you
- need to use these parameters you may specify them by selecting
- Extra Params from the Edit menu. This will open a dialog box where you
- can enter different parameter strings for serial, modem, and network
- games. The command strings that you input here are simply inserted into
- the command list normally generated by DCC. Once you figure out the
- correct parameters DCC will remember your settings and use them again
- when running future games.
-
- - When running modem games, DCC remembers the telephone numbers that you
- call and will default to the last number dialed.
-
-
- Have fun! Now you can spend your time playing DOOM instead of fooling
- around trying to figure out what command line parameters you need!
-
-